[Skill #102] [PAL] Holy Fire (1.13c Parity) #256
Labels
No Label
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: troytt/diablo2-web#256
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Diablo II: Lord of Destruction v1.13c Skill Parity Specification
102(#102)skilldesc: holy fire)pal(Paladin)reqlevel)6reqskill1..3)Might,-,-src/game/skills/impl/pal/skill-102-holy-fire.tstests/skills/pal/skill-102-holy-fire.test.ts1. Authoritative 1.13c
Skills.txtFunction & Handler Dispatchsrvstfunc(Server Start / Pre-Cast)-srvdofunc(Server Action Frame0x01/0x02)66srvprgfunc1..3(Progressive Charge Release)-/-/-cltstfunc/cltdofunc(Client Start / Action)-/-cltprgfunc1..3(Client Progressive Release)-/-/-passive/checkfuncpassive=-/checkfunc=-auraevent1/auraeventfunc1-/-2. Associated Missiles, States, Auras, Curses & Summons
srvmissile/a..c)-/a:-,b:-,c:-cltmissile/cltmissilea)-/-aurastate/auratgtstate)self:holyfire/tgt:-aurastat1..3)-,-,-passivestate/passivestat1..3)state:-/firemindam,firemaxdam,-cursetype)-summon/pettype/petmax)mon:-/type:-/max:-3. 1.13c Base Numerical & Synergy Formulas (
Patch_D2.mpq)mana=0,lvlmana=0(256-fixed-point<< HitShift)MinDam=-,MaxDam=-,EType=fire,EMin=2,EMax=6,ELen=-calc1..4:calc1=-,calc2=-,calc3=-,calc4=-blvlstrictly base allocatedSTAT_SKILLPTSonly):EDmgSymPerCalc:skill('Resist Fire'.blvl)*par8+skill('Salvation'.blvl)*par7DmgSymPerCalc:-ELenSymPerCalc:-4. R3 Verification & Merge Checklist
git worktree add ../wt-skill-102 -b feat/skill-102frommain.src/game/skills/impl/pal/skill-102-holy-fire.tsimplements exact 1.13csrvstfunc/srvdofunc/srvprgfunc& numerical evaluation.slvl1, 10, 20 +blvlSynergies):tests/skills/pal/skill-102-holy-fire.test.tspasses 100% in Vitest verifyingManaCost,MinDmg,MaxDmg,ToHit,Duration,Radius, synergy scaling, and runtime combat/missile/state/summon effect.acts.html?arena=1&class=pal&skill=102&slvl=20&autocast=1) with zero console/page errors and PNG screenshot attached to this Issue.mainwithfixes #<issue_number>, pushed toorigin/main, verified Issue isclosed, and removed worktree../wt-skill-102+ branchfeat/skill-102.✅ Completed: [Skill #102] Holy Fire (
PAL) — 1.13c Parity Verified1. Isolated Worktree & Module Implementation
../wt-skill-102(feat/skill-102)src/game/skills/impl/pal/skill-102-holy-fire.tstests/skills/pal/skill-102-holy-fire.test.tssrvstfunc=0,srvdofunc=66,missile=none,state=holyfire,summon=none2. 1.13c Numerical & Synergy Verification Table
slvl = 1slvl = 10slvl = 20(0 Syn)slvl = 20(+20blvlSyn)usmc)0(0)0(0)0(0)0(0)Min-Max)0-00-00-00-0Min-Max)1-3(fire)6-8(fire)18-20(fire)85-94(+360%)+0%/0f/6+0%/0f/15+0%/0f/25+0%/0f/253. Headless Chromium (
chromium-1228) Runtime Telemetry & Screenshotready=true,classCode=pal(pa),castCount=1,anim=SC:6,totalDamageDealt=60,consoleErrors=0589045bytestroytt referenced this issue2026-09-25 03:14:24 +00:00