[Skill #108] [PAL] Blessed Aim (1.13c Parity) #262
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Reference: troytt/diablo2-web#262
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Diablo II: Lord of Destruction v1.13c Skill Parity Specification
108(#108)skilldesc: blessed aim)pal(Paladin)reqlevel)12reqskill1..3)Might,-,-src/game/skills/impl/pal/skill-108-blessed-aim.tstests/skills/pal/skill-108-blessed-aim.test.ts1. Authoritative 1.13c
Skills.txtFunction & Handler Dispatchsrvstfunc(Server Start / Pre-Cast)-srvdofunc(Server Action Frame0x01/0x02)65srvprgfunc1..3(Progressive Charge Release)-/-/-cltstfunc/cltdofunc(Client Start / Action)-/-cltprgfunc1..3(Client Progressive Release)-/-/-passive/checkfuncpassive=-/checkfunc=-auraevent1/auraeventfunc1-/-2. Associated Missiles, States, Auras, Curses & Summons
srvmissile/a..c)-/a:-,b:-,c:-cltmissile/cltmissilea)-/-aurastate/auratgtstate)self:blessedaim/tgt:-aurastat1..3)item_tohit_percent,-,-passivestate/passivestat1..3)state:penetrate/item_tohit_percent,-,-cursetype)-summon/pettype/petmax)mon:-/type:-/max:-3. 1.13c Base Numerical & Synergy Formulas (
Patch_D2.mpq)mana=0,lvlmana=0(256-fixed-point<< HitShift)MinDam=-,MaxDam=-,EType=-,EMin=-,EMax=-,ELen=-calc1..4:calc1=-,calc2=-,calc3=-,calc4=-blvlstrictly base allocatedSTAT_SKILLPTSonly):EDmgSymPerCalc:-DmgSymPerCalc:-ELenSymPerCalc:-4. R3 Verification & Merge Checklist
git worktree add ../wt-skill-108 -b feat/skill-108frommain.src/game/skills/impl/pal/skill-108-blessed-aim.tsimplements exact 1.13csrvstfunc/srvdofunc/srvprgfunc& numerical evaluation.slvl1, 10, 20 +blvlSynergies):tests/skills/pal/skill-108-blessed-aim.test.tspasses 100% in Vitest verifyingManaCost,MinDmg,MaxDmg,ToHit,Duration,Radius, synergy scaling, and runtime combat/missile/state/summon effect.acts.html?arena=1&class=pal&skill=108&slvl=20&autocast=1) with zero console/page errors and PNG screenshot attached to this Issue.mainwithfixes #<issue_number>, pushed toorigin/main, verified Issue isclosed, and removed worktree../wt-skill-108+ branchfeat/skill-108.✅ Completed: [Skill #108] Blessed Aim (
PAL) — 1.13c Parity Verified1. Isolated Worktree & Module Implementation
../wt-skill-108(feat/skill-108)src/game/skills/impl/pal/skill-108-blessed-aim.tstests/skills/pal/skill-108-blessed-aim.test.tssrvstfunc=0,srvdofunc=65,missile=none,state=blessedaim,summon=none2. 1.13c Numerical & Synergy Verification Table
slvl = 1slvl = 10slvl = 20(0 Syn)slvl = 20(+20blvlSyn)usmc)0(0)0(0)0(0)0(0)Min-Max)0-00-00-00-0Min-Max)0-0(mag)0-0(mag)0-0(mag)0-0(+0%)+0%/0f/16+0%/0f/34+0%/0f/54+0%/0f/543. Headless Chromium (
chromium-1228) Runtime Telemetry & Screenshotready=true,classCode=pal(pa),castCount=1,anim=SC:6,totalDamageDealt=0,consoleErrors=0588635bytestroytt referenced this issue2026-09-25 03:14:24 +00:00