3.4 KiB
3.4 KiB
TEST_READY — Diablo II: Lord of Destruction v1.13c Player Skill System E2E Test Suite
Status: READY (144 / 144 E2E Tests Passing, npx tsc --noEmit Exit Code 0)
1. Test Runner Command
npx vitest run tests/e2e-skills-113c/
To run with strict M5 repository & Gitea artifact enforcement (src/data/gitea-skill-issues.json and src/game/skills/registry.ts required on main):
D2WEB_M5_STRICT=1 npx vitest run tests/e2e-skills-113c/
2. 4-Tier E2E Suite Summary (tests/e2e-skills-113c/)
| Tier | File Path | Required Cases | Implemented Cases | Pass / Total | Execution Time |
|---|---|---|---|---|---|
| Tier 1: Feature Coverage | tests/e2e-skills-113c/tier1-feature-coverage.test.ts |
>= 55 (>= 5 / feature) |
60 | 60 / 60 (100%) |
~1.66s |
| Tier 2: Boundary & Corner Cases | tests/e2e-skills-113c/tier2-boundary-corner.test.ts |
>= 55 (>= 5 / feature) |
56 | 56 / 56 (100%) |
~0.38s |
| Tier 3: Cross-Feature Combinations | tests/e2e-skills-113c/tier3-cross-feature-combinations.test.ts |
>= 15 |
16 | 16 / 16 (100%) |
~0.25s |
| Tier 4: Real-World Scenarios | tests/e2e-skills-113c/tier4-real-world-scenarios.test.ts |
>= 10 |
12 | 12 / 12 (100%) |
~0.35s |
| Total | tests/e2e-skills-113c/*.test.ts |
>= 135 |
144 | 144 / 144 (100%) |
~3.24s |
3. Feature Coverage Breakdown (PROJECT.md § Feature Inventory)
| Feature # | Feature Name | Milestone | Tier 1 (tier1-feature-coverage.test.ts) |
Tier 2 (tier2-boundary-corner.test.ts) |
Tier 3 (tier3-cross-feature-combinations.test.ts) |
Tier 4 (tier4-real-world-scenarios.test.ts) |
|---|---|---|---|---|---|---|
| F1 | Worktree & main Reconciliation + 1.13c Ground Truth Stack |
M1 | 5 (F1.1–F1.5) |
5 (F1.B1–F1.B5) |
— | S11, S12 |
| F2 | 1.13c MPQ Data Registry (D2DataRegistry) |
M1 | 6 (F2.1–F2.6) |
5 (F2.B1–F2.B5) |
C1–C16 |
S1–S10 |
| F3 | D2Common calc AST Formula Evaluator |
M1 | 6 (F3.1–F3.6) |
6 (F3.B1–F3.B6) |
C1–C16 |
S1–S10 |
| F4 | UnitStatList & StateBus (HitShift=8, Curses, Auras) |
M1 | 5 (F4.1–F4.5) |
5 (F4.B1–F4.B5) |
C3, C4, C7, C9, C13 |
S2, S3, S5, S6 |
| F5 | 1.13c RollToHit & SUnitDmg Combat Pipeline |
M1 | 6 (F5.1–F5.6) |
5 (F5.B1–F5.B5) |
C1, C2, C5, C6, C8, C10 |
S1–S7 |
| F6 | AnimData.d2 Dispatcher, MissileEngine, AuraScanner, SummonManager |
M1 | 6 (F6.1–F6.6) |
5 (F6.B1–F6.B5) |
C11, C12, C14, C15 |
S1–S9, S11 |
| F7 | 7-Class DCC/COF/Missile/Overlay Renderer & Deterministic Arena (?arena=1) |
M1 | 5 (F7.1–F7.5) |
5 (F7.B1–F7.B5) |
— | S1–S9, S11 |
| F8 | Gitea Milestone & 221 Per-Skill Tracking Issues | M2 | 5 (F8.1–F8.5) |
5 (F8.B1–F8.B5) |
— | S10, S12 |
| F9 | R3 Cohort A: Universal (11), Amazon (30), Sorceress (30), Necromancer (30) (101 Skills) |
M3 | 6 (F9.1–F9.6) |
5 (F9.B1–F9.B5) |
C1–C3, C6, C10, C11, C13 |
S1, S2, S3, S8 |
| F10 | R3 Cohort B: Paladin (30), Barbarian (30), Druid (30), Assassin (30) (120 Skills) |
M4 | 5 (F10.1–F10.5) |
5 (F10.B1–F10.B5) |
C4, C5, C7–C9, C12, C14–C16 |
S4, S5, S6, S7 |
| F11 | Final E2E Test Pass, SkillModule Registry & Cleanliness Audit |
M5 | 5 (F11.1–F11.5) |
5 (F11.B1–F11.B5) |
— | S10, S12 |