diablo2-web/src
troytt 9077b5889d Merge branch 'feat/drlg-496-499' into main (Fixes #496, #497, #498, #499, #500, #501, #502) 2026-09-28 17:44:56 +00:00
..
audio feat(mpq): 实现 ADPCM 与 Huffman 音频解码并接入 Web Audio (fixes #13) 2026-09-14 12:30:21 +00:00
data feat(i18n): implement full Chinese (CHI) and English (ENG) bilingual versions (#503) 2026-09-28 07:35:16 +00:00
formats feat(drlg): integrate Acts 2-5 outdoor DRLG, remove legacy wilderness, and verify all 136 levels (#496, #497, #498, #499, #500, #501, #502) 2026-09-28 16:57:18 +00:00
frontend fix(frontend): load full 34-frame /ui/cursor.png atlas and render Loadingscreen.dc6 at 1.13c 256x256 centered size 2026-09-28 09:14:47 +00:00
game Merge branch 'feat/drlg-496-499' into main (Fixes #496, #497, #498, #499, #500, #501, #502) 2026-09-28 17:44:56 +00:00
i18n Merge branch 'feat/bnet-flow' 2026-09-28 07:42:22 +00:00
mpq fix(formats): 替换原始缓冲区的未检查读取 2026-09-14 13:19:01 +00:00
net feat(skills): complete 1.13c D2MOO parity for Assassin and Universal skills (#154-#374) 2026-09-25 22:13:38 +00:00
render feat(portal): implement v1.13c Town Portal tome/scroll, DS1 town positions & two-way travel (#394) 2026-09-26 15:11:09 +00:00
scene Merge branch 'feat/drlg-496-499' into main (Fixes #496, #497, #498, #499, #500, #501, #502) 2026-09-28 17:44:56 +00:00
sim feat(scene): replace G-key map transition with mouse-click warp & entrance interaction 2026-09-27 14:26:13 +00:00
ui fix(ui,tests): cover multi-color ÿc tooltip alignment, High-DPI HUD/label scaling, and socket/pack test parity (Fixes #504) 2026-09-28 14:20:23 +00:00
main.ts 初始提交:从零实现的暗黑破坏神 II WebGL2 引擎(TypeScript + Vite,零运行时依赖) 2026-09-13 18:10:28 +08:00
walk.ts perf(render): 视口剔除 + 单批次合图 + 零分配顶点写入 (refs #16) 2026-09-15 01:30:39 +00:00