diablo2-web/src/client/ui
troytt 9e749a21cf Merge branch 'fix/hud-portraits-merc-summon' into main (Fixes #556) 2026-10-02 10:42:59 +00:00
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belt.ts refactor(client): remove leftover single-player client code 2026-10-01 06:03:55 +00:00
boot-progress.ts feat(client): display semantic asset resource type instead of filename during boot 2026-10-01 13:28:45 +00:00
character-sheet.ts fix(client): neutral not-ready HUD state and server-authoritative HUD commands (P1/P2) 2026-10-01 01:41:13 +00:00
control-bar.ts refactor: split into isolated common/netproto/server/client/baker modules 2026-10-01 00:10:18 +00:00
cursor.ts refactor: split into isolated common/netproto/server/client/baker modules 2026-10-01 00:10:18 +00:00
font.ts refactor: split into isolated common/netproto/server/client/baker modules 2026-10-01 00:10:18 +00:00
globes.ts feat(client): integrate on-demand EntityArtCache, object/NPC/flippy/animated-tile rendering, and remove drawSolid fallbacks (#540) 2026-10-01 18:21:03 +00:00
hotkeys.ts refactor(client): remove leftover single-player client code 2026-10-01 06:03:55 +00:00
hud-manager.ts Merge branch 'fix/hud-portraits-merc-summon' into main (Fixes #556) 2026-10-02 10:42:59 +00:00
inventory.ts feat(client,netproto): complete D2GS v1.13c online gameplay loops (R1-R5: item tooltips, container ops, NPC dialogue/travel, mercenaries, warps/portals/SkillCast/death, party/trade/quest panels) 2026-10-02 06:08:32 +00:00
minimap.ts fix(automap): sync minimap/automap active level with main map on area transitions (Fixes #549) 2026-10-02 08:02:56 +00:00
skill-tree-panel.ts feat(client): integrate on-demand EntityArtCache, object/NPC/flippy/animated-tile rendering, and remove drawSolid fallbacks (#540) 2026-10-01 18:21:03 +00:00
world-panels.ts fix(ui): restore authentic 1.13c mercenary hire stone dialog and packet protocol (#558) 2026-10-02 10:41:26 +00:00