troytt
c814376e8a
fix(ground-items): authentic ground item icon sprites and eliminate residual white dot
2026-09-23 05:48:03 +00:00
troytt
ff347bb946
Merge branch 'issue-387' into main ( Fixes #387 )
2026-09-23 05:37:19 +00:00
troytt
ea8644c2ea
feat(feedback): authentic inventory full flippy bounce animation & audio-visual refusal ( Fixes #392 )
2026-09-23 03:22:28 +00:00
troytt
3704e7d088
feat(scene): authentic 1.13c animated map objects and phase staggering ( Fixes #387 )
...
- Decode and extract all frames for map objects (DCC/DC6) in scripts/pack-act-assets.ts
- Deduplicate unique member art across object placements and pack into objectPages atlas
- Serialize animatedFrames, frameDelta, frameDurationMs, cycleAnim, and sync from Objects.txt into scene.json
- Support multi-frame MapRuntime ObjectDrawable ticking and rendering in src/scene/act-scene.ts
- Introduce SplitMix64 spatial phase hash (computeObjectPhaseOffsetMs) for non-synced objects to eliminate unnatural mechanical synchronization across scene torches and campfires
- Preserve backward-compatibility for single-frame static objects (Stash B6)
- Add 100% passing test suite in tests/object-animation-113c.test.ts
2026-09-23 03:14:14 +00:00
troytt
53a9ef3f9b
feat(interaction): implement authentic ground item & gold pickup with pathfinding ( Fixes #391 )
2026-09-23 03:12:06 +00:00
troytt
7d7925ab2b
Merge branch 'issue-390' into main ( Fixes #390 )
2026-09-23 02:36:16 +00:00
troytt
ff867a13e3
feat(skills): authentic baked missile DCC atlas and explosion rendering
2026-09-23 02:35:55 +00:00
troytt
30e8ecee5f
feat(ui): authentic Alt key ground item floating labels and ladder collision avoidance ( Fixes #390 )
2026-09-23 02:35:05 +00:00
troytt
2733ba625b
feat(render): authentic ground item rendering and glint sparkles ( Fixes #389 )
2026-09-23 02:27:31 +00:00
troytt
3f78ad782e
feat(items): authentic 1.13c ground items entity, safe drop radial search and item/gold dropping ( Fixes #388 )
2026-09-23 02:19:12 +00:00
troytt
627af83e97
feat(skills): authentic 1.13c Fire Bolt projectile physics from Missiles.txt ( Fixes #385 )
2026-09-23 02:09:50 +00:00
troytt
e033ae53e6
fix(ui): authentic tab indexing for skill tree and waypoint panels
2026-09-23 01:22:51 +00:00
troytt
752d7e8066
feat(map): authentic Diablo II 1.13c shadow layer (type 13) rendering and pack verification
2026-09-23 01:22:51 +00:00
troytt
8f8ee010ca
docs: update README with art assets, JSON data specifications, and UI parity
2026-09-22 13:12:25 +00:00
troytt
4f6eadea6c
feat(ui): authentic Diablo II 1.13c quickbar cd mask, aura styling, charges and passive filtering ( Fixes #382 )
2026-09-22 11:35:47 +00:00
troytt
775f4113c9
feat(quest): authentic Diablo II 1.13c quest log tbl strings ( Fixes #381 )
2026-09-22 11:24:02 +00:00
troytt
090de33935
feat(ui): authentic Diablo II 1.13c skill quickbar & speedbar tooltips ( Fixes #380 )
2026-09-22 10:57:58 +00:00
troytt
7f810e40e3
feat(class): complete 7-class switching with signature sets and stash treasures ( Fixes #379 )
2026-09-22 10:45:48 +00:00
troytt
67cf0e576b
feat(ui): dynamic attack icon (fist/sword) and add throw & unsummon default skills ( Fixes #376 )
2026-09-22 10:14:11 +00:00
troytt
6f3cf6b8bb
feat(ui): authentic D2 1.13c waypoint tabs and icons ( Fixes #378 )
2026-09-22 09:59:54 +00:00
troytt
0c4af3770d
feat(ui): replicate authentic D2 1.13c skill tree tabs and skill points banner ( Fixes #377 )
2026-09-22 09:50:40 +00:00
troytt
43748eac53
feat(inventory): support ring, amulet, jewel, and charm VarInvGfx graphic variants ( Fixes #375 )
2026-09-22 09:36:29 +00:00
troytt
82e32a813e
feat(ui): implement widescreen left/right panel docking and central vision corridor ( Fixes #153 )
2026-09-22 07:56:21 +00:00
troytt
9fac33a1e2
fix(skills): reconstruct skill tooltips to 1.13c formula and next level preview ( Fixes #152 )
2026-09-22 07:13:00 +00:00
troytt
bc6b5cd331
feat(skills): add normal attack icon and enable dual left/right slot binding ( Fixes #151 )
2026-09-22 06:19:19 +00:00
troytt
db82a5da32
feat(stash): implement camp town stash entities across 5 acts and 6x8 storage panel ( Fixes #150 )
2026-09-22 05:33:57 +00:00
troytt
e7d9070bb8
test(inventory): track challenger M4 inventory audit suite
2026-09-22 05:02:56 +00:00
troytt
317b170a22
fix(inventory): align authentic 1.13c charm dimensions and graphic variants ( Fixes #149 )
2026-09-22 04:48:23 +00:00
troytt
fd2af5353b
fix(inventory): audit base item invfiles and pack authentic charm icons ( Fixes #149 )
2026-09-22 04:26:29 +00:00
troytt
e96c3a42ce
fix(inventory): audit base item invfiles and pack authentic charm icons ( Fixes #149 )
2026-09-22 04:26:18 +00:00
troytt
3b6b03b90c
chore(m5): stabilize full-suite test timeouts and track project/test docs
2026-09-22 04:20:32 +00:00
troytt
56619c83f3
feat(ui): implement authentic D2 dynamic cursor and idle state machine ( Fixes #148 )
2026-09-22 04:02:49 +00:00
troytt
05f1ae0d18
feat(ui): implement authentic D2 dynamic cursor and idle state machine ( Fixes #148 )
2026-09-22 04:01:53 +00:00
troytt
c5242c93b7
feat(skill-350): implement 1.13c Delerium Change module and Vitest suite ( #374 )
2026-09-22 03:48:40 +00:00
troytt
468cf5d05e
feat(skill-280): implement 1.13c Royal Strike module and Vitest suite ( #373 )
2026-09-22 03:48:38 +00:00
troytt
2f2116f9fd
feat(skill-279): implement 1.13c Shadow Master module and Vitest suite ( #372 )
2026-09-22 03:48:36 +00:00
troytt
2d558698dc
feat(skill-278): implement 1.13c Venom module and Vitest suite ( #371 )
2026-09-22 03:48:34 +00:00
troytt
7b8f954d32
feat(skill-277): implement 1.13c Blade Shield module and Vitest suite ( #370 )
2026-09-22 03:48:32 +00:00
troytt
dee07295b2
feat(skill-276): implement 1.13c Death Sentry module and Vitest suite ( #369 )
2026-09-22 03:48:30 +00:00
troytt
80e1af9cf4
feat(skill-275): implement 1.13c Dragon Flight module and Vitest suite ( #368 )
2026-09-22 03:48:29 +00:00
troytt
8d30d0b6ed
feat(skill-274): implement 1.13c Blades of Ice module and Vitest suite ( #367 )
2026-09-22 03:48:27 +00:00
troytt
3170f0aa68
feat(skill-273): implement 1.13c Mind Blast module and Vitest suite ( #366 )
2026-09-22 03:48:25 +00:00
troytt
a0e46c9046
feat(skill-272): implement 1.13c Inferno Sentry module and Vitest suite ( #365 )
2026-09-22 03:48:23 +00:00
troytt
fed2fc6688
feat(skill-271): implement 1.13c Lightning Sentry module and Vitest suite ( #364 )
2026-09-22 03:48:21 +00:00
troytt
e91554764f
feat(skill-270): implement 1.13c Dragon Tail module and Vitest suite ( #363 )
2026-09-22 03:48:18 +00:00
troytt
5d33bf09ae
feat(skill-269): implement 1.13c Claws of Thunder module and Vitest suite ( #362 )
2026-09-22 03:48:16 +00:00
troytt
8829f881c8
feat(skill-268): implement 1.13c Shadow Warrior module and Vitest suite ( #361 )
2026-09-22 03:48:14 +00:00
troytt
9bc13289d4
feat(skill-267): implement 1.13c Fade module and Vitest suite ( #360 )
2026-09-22 03:48:12 +00:00
troytt
50725f335b
feat(skill-266): implement 1.13c Blade Fury module and Vitest suite ( #359 )
2026-09-22 03:48:11 +00:00
troytt
bdcb2af7d1
feat(skill-265): implement 1.13c Cobra Strike module and Vitest suite ( #358 )
2026-09-22 03:48:09 +00:00