Commit Graph

290 Commits

Author SHA1 Message Date
troytt 37affd0cf3 feat(skills): implement 1.13c Unsummon [Skill #003] (fixes #157) 2026-09-22 03:35:37 +00:00
troytt 1d73542791 feat(skill-003): implement 1.13c Unsummon module and Vitest suite (#157) 2026-09-22 03:35:29 +00:00
troytt b7d9604e5d feat(skills): implement 1.13c Throw [Skill #002] (fixes #156) 2026-09-22 03:35:28 +00:00
troytt 5e2f189584 feat(skill-002): implement 1.13c Throw module and Vitest suite (#156) 2026-09-22 03:35:23 +00:00
troytt c0e09ab67e feat(skills): implement 1.13c Kick [Skill #001] (fixes #155) 2026-09-22 03:35:21 +00:00
troytt 7be0b1c707 feat(skill-001): implement 1.13c Kick module and Vitest suite (#155) 2026-09-22 03:35:14 +00:00
troytt 38f3f7a342 feat(skills): implement 1.13c Attack [Skill #000] (fixes #154) 2026-09-22 03:35:12 +00:00
troytt 49abeb5f8c feat(skill-000): implement 1.13c Attack module and Vitest suite (#154) 2026-09-22 03:35:06 +00:00
troytt 64f0ec056c chore(r3): add execute-r3-all-221-skills automation script 2026-09-22 03:33:32 +00:00
troytt c25194ffe5 feat(skills): export evaluateSkillCore113c and executeSkillCore113c for per-skill modules 2026-09-22 03:31:22 +00:00
troytt a727343eb3 feat(arena): add switchAndCastSkill and hero class avatar overlay to ?arena=1 2026-09-22 03:30:22 +00:00
troytt 550787cb0a feat(engine): implement R1 universal 1.13c skill engine, 7-class renderer, arena harness, and M2/E2E suites 2026-09-22 03:22:02 +00:00
troytt d51a1adb4f fix: resolve slug edge cases and Act 5 Pandemonium level names (Fixes #147) 2026-09-22 03:17:45 +00:00
troytt 244bdc1efb fix: resolve slug edge cases and Act 5 Pandemonium level names (Fixes #147) 2026-09-22 03:17:22 +00:00
troytt d5c3c1d316 fix: load localized map area names from tbl on transition (Fixes #147) 2026-09-22 02:55:31 +00:00
troytt 09cc23b53c fix: load localized map area names from tbl on transition (Fixes #147) 2026-09-22 02:55:24 +00:00
troytt f24ad292ca feat(char): pack and render all 7 hero classes with R8 atlases and tests 2026-09-22 02:38:22 +00:00
troytt 6e4d0382ec fix: align ControlBar XP bar coordinates and 10-segment ticks (Fixes #146) 2026-09-22 02:06:58 +00:00
troytt c58cb60f79 fix: align ControlBar XP bar coordinates and 10-segment ticks (Fixes #146) 2026-09-22 02:06:48 +00:00
troytt f9fd5eb3b8 feat(anim): 实现角色与怪物动作播放、武器切换感知与地表锚点对齐 (Fixes #145) 2026-09-21 14:51:18 +00:00
troytt 75eba8d9ff feat(anim): 实现 Schema 2 实体图集打包与全量验证 (M1 完成) 2026-09-21 14:03:17 +00:00
troytt 3fa29ec0b8 feat(anim): 实现基于 8.8 定点数时钟的实体动画状态机与事件调度器 (ActorAnimator) 2026-09-21 13:50:23 +00:00
troytt 5586c50c8b Merge branch 'feat/animation-system' into main: 合并动画锚点系统与 animdata 解析 2026-09-21 13:30:23 +00:00
troytt f58ae5b693 feat(drlg): 注入 10,029 条原版 DT1 多候选地表加权池,修复库拉斯特与雪原瓦片并完成全量验证 (Phase D3) 2026-09-21 13:30:14 +00:00
troytt 380d01c6c3 feat(anim): 实现动画锚点系统、animdata 解析与玩家/怪物动画合成对齐 2026-09-21 13:30:04 +00:00
troytt 14443c6615 Merge branch 'fix/issue-134-140' into main (fixes #134, fixes #135, fixes #136, fixes #137, fixes #138, fixes #139, fixes #140) 2026-09-21 11:09:15 +00:00
troytt e2a74cc8f0 feat(ui/controls): 实现完整 UI/HUD 系统、操作快捷键对齐与装备词条染色 (fixes #134, fixes #135, fixes #136, fixes #137, fixes #138, fixes #139, fixes #140)
- R1 (Issue #134): 离线烘焙预生成 UI 图集 (public/ui/) 与 embedded DropTables,彻底消除 2 秒纯色占位回退,实现零运行期 MPQ/DLL 依赖
- R2 (Issue #135): 修复地图缩放 (0.4x~8.0x) 及多 DPR 下 NPC 名称标签与模型顶部的投影对齐
- R3 (Issue #136): HUD 与全屏画布采用 1:1 纵横比等比缩放与居中,彻底修复宽屏下红蓝球被横向拉伸为椭圆的问题
- R4 (Issue #137): 传送点菜单 (Waypoint Menu) 支持点击无缝跨场景传送,随机选取地图变体并平稳降落在对应小站子网格
- R5 (Issue #138): 角色属性面板 (InvChar6) 文本与数字完美对准背景凹槽石框,加点按钮对齐
- R6 (Issue #139): 物品栏 5 级回退 DC6 图标渲染,消灭空白占位框;装备 Tooltip 等比缩放与视口翻折防遮挡
- R7 (Issue #140): 任务日志界面集成 1~5 幕全量 27 个任务图标 (a1q1..a5q6) 及 27 帧已完成印章,第 4 幕自动进行插槽钳制保护
- Controls Parity: 还原原版左键移动/NPC交互/小站/攻击,Shift 强制原地站立攻击,右键释放技能与被动/无技能移动回退,解除 A/W/S/1..4 快捷键与移动冲突
- Tooltips & Dyes: 基于 1.13c PL2 调色板 Table 104 (cgrn) 渲染翡翠绿军帽,战争召唤按 descpriority 完整呈现 11 行符文之语属性与三行正统标题
2026-09-21 11:09:10 +00:00
troytt ca55cd29d8 feat(i18n): 补全暗黑2全量词缀汉化、修复语序倒装、充能技能负数与属性词条解析 (Issue #122) 2026-09-19 12:35:08 +00:00
troytt cef219155a Merge branch 'fix/issue-122' into main (fixes #122) 2026-09-19 12:05:33 +00:00
troytt 7f7b769840 feat(i18n): 装备与词条中英文多语言切换支持 EN/ZH/双语 (fixes #122) 2026-09-19 12:05:24 +00:00
troytt ea6913950e Merge branch 'fix/issue-133' into main (fixes #133) 2026-09-19 11:06:43 +00:00
troytt fc6388779e feat(tooltip/drop): 接线properties.ts实现显示层数据驱动化并完成Phase4 1.13c细节对齐 (fixes #133) 2026-09-19 11:06:06 +00:00
troytt 0cd799cdcb Merge branch 'fix/issue-132' into main (fixes #132) 2026-09-19 10:52:25 +00:00
troytt 308e16f955 fix(affix): 校验词缀classspecific职业限制并支持职业专属装备classlevelreq等级需求 (fixes #132) 2026-09-19 10:51:55 +00:00
troytt 8063c535ac Merge branch 'fix/issue-131' into main (fixes #131) 2026-09-19 10:44:00 +00:00
troytt 75eb4f4f4b feat(drop/tooltip): 实现Superior/LowQuality属性、Ethereal无形与Socket打孔生成及Rare逐槽分配 (fixes #131) 2026-09-19 10:43:20 +00:00
troytt 3da41f5fc7 Merge branch 'fix/issue-130' into main (fixes #130) 2026-09-19 10:33:21 +00:00
troytt 041cd65ce0 fix(tooltip): 对齐1.13c dgrp全等合并规则,四抗与四维属性仅在全部相等时折叠显示 (fixes #130) 2026-09-19 10:32:47 +00:00
troytt 6a935cc91a Merge branch 'fix/issue-129' into main (fixes #129) 2026-09-19 10:27:42 +00:00
troytt 6d2de24000 feat(drop/affix): 将AutoMagic.txt与1.13c StaffMods接入掉落与Tooltip管线 (fixes #129) 2026-09-19 10:27:07 +00:00
troytt 23a4a6867a Merge branch 'fix/issue-128' into main (fixes #128) 2026-09-19 10:10:05 +00:00
troytt 72eb7dea8b fix(affix/tooltip): 为魔法与稀有词缀补齐NON_RANDOM_RANGE_CODES保护,保留元素伤害区间与触发充能技能参数 (fixes #128) 2026-09-19 10:09:35 +00:00
troytt 22bd5591ca Merge branch 'fix/issue-127' into main (fixes #127) 2026-09-19 10:02:37 +00:00
troytt a618ed7501 fix(drop): 基于ItemTypes.txt标志驱动品质判定与classSpecific传递,杜绝普通/劣质戒指护身符 (fixes #127) 2026-09-19 10:01:46 +00:00
troytt 0c60c38a67 Merge branch 'fix/issue-126' into main (fixes #126) 2026-09-19 09:52:39 +00:00
troytt b31a199e6b fix(drop): 补齐Boss掉落monsterType=4使底模升级走Good档并建立1.13c回归基线 (fixes #126) 2026-09-19 09:52:01 +00:00
troytt f68b1de4ec feat(tooltip/stats): 实现武器防具基础属性增强与底模对照、词条合并与ItemStatCost优先级排序 (fixes #123, #125)
- Issue #123: 计算武器1H/2H增强伤害 (dmg%, dmg-min, dmg-max)、防具增强防御 (ac%, ac)、力量/敏捷/等级需求 (ease, levelreq) 及耐久度上限 (dur, dur%, 3x/2x降级),并附带原始底模数值对照(如 Two-Hand Damage: 36 to 48 (18 to 24), Defense: 260 (130), Required Strength: 124 (156))
- Issue #125: 实现 aggregateAndSortProperties:
  * 自动合并 fire-min + fire-max -> Adds X-Y Fire Damage(冰、电、毒、物理同理)
  * 自动合并 dgrp=2 四抗为 All Resistances +X,dgrp=1 四维为 +X to All Attributes
  * 累加前后缀同类标量词缀,并按 ItemStatCost.txt descpriority (180..0) 严格降序排列
- 全程保持 1.13c 官方英文规范,新增 tests/item-tooltip-123-125.test.ts 专项单测通过

TAG=agy
CONV=aade657e-0c8e-42ff-a5f2-87b2afe80e02
2026-09-19 08:05:07 +00:00
troytt 2cf5acb459 fix(tooltip/affix): 对齐1.13c Properties/ItemStatCost/.tbl全量182项词条模板与descFunc=11规则 (fixes #124)
- 溯源并修正 rep-dur (ItemStatCost ID 252, descFunc=11, ModStre9t/ModStre9u):
  按 seconds = Math.floor(100 / par) 计算恢复周期(如 par=5 为 20s,par=20 为 5s,par=3 为 33s)
- 内嵌 1.13c Skills.txt + SkillDesc.txt + ENG .tbl 全量 222 项技能名称与职业限制映射(支持 Wearwolf->Werewolf, Summon Fenris->Summon Dire Wolf, Plague Poppy->Poison Creeper, 197->Firestorm 等)
- 内嵌 1.13c CharStats.txt StrSkillTab1..3 + StrClassOnly 全部 21 个技能系 (par 0..20)
- 覆盖 UniqueItems / SetItems / Sets / MagicAffixes / AutoMagic 全部 182 个唯一属性代码,0 处回退泄露
- 新增 tests/item-tooltip-124.test.ts 覆盖全表 182 项属性代码断言,全量 1619 项单测通过

TAG=agy
CONV=aade657e-0c8e-42ff-a5f2-87b2afe80e02
2026-09-19 07:43:58 +00:00
troytt 8ebedb2a35 fix(map-gen/act5): isolate snow and dirt barricade dt1 libraries and filter broken debris presets (fixes #111, #120)
- Differentiate Act 5 Barricade SubType 10 (dirt) and SubType 11 (snow) in wildernessDt1Mask
  to load Ground.dt1 (mask 0x01) and snow.dt1 (mask 0x10) exclusively, eliminating 5x5 checkerboard grid.
- Provide canonical style 6 fallback for snow barricade levels when dt1 libraries are missing.
- Exclude broken debris.tg1 border presets in getWildernessPieces for Act 5 Barricade.
- Pass effectiveMask throughout wilderness pipeline and ground transitions.
- All 17 abnormal maps in Issue #111 now have 0 missing tiles, 0 void/spawn anomalies, and pass all tests.

TAG=agy
CONV=2a1934de-30ef-464e-b3f3-fcbcdbbc49f1
2026-09-19 05:46:05 +00:00
troytt 84686b6939 feat(items): 属性词条具体数值Roll点、统一1.13c英文规范与品质降级Fallback机制 (Issue #122)
- 词条具体数值Roll点:Unique/Set/Magic/Rare 具备属性范围区间时通过 D2 PRNG randRange 随机 roll 出具体离散数值,保存在 Item.rolledProps,消除 +11-20 这类区间显示
- 统一英文官方原文:所有装备底模(Shako, Monarch 等)、品质、属性词条(+X to Mana, All Resistances +X% 等)统一采用 1.13c 英文 canonical 原文,在 Gitea 开启 Issue #122 跟踪中文本地化
- 严谨对齐 1.13c 品质 Fallback 逻辑:
  * Charms (cm1/cm2/cm3) 无法生成 Rare,Unique/Set 失败时统一降级为 Magic
  * 装备类底模 Unique 失败降级为 Rare 且最大耐久度 x3 (Triple Durability)
  * 装备类底模 Set 失败降级为 Magic 且最大耐久度 x2 (Double Durability)
  * Rare 词缀生成失败降级为 Magic 且最大耐久度 x2
- 补充 drop-pipeline.test.ts Section 7 专项单元测试,全量 1614 项测试全部通过
2026-09-19 04:17:15 +00:00